A .NET Developers Guide to C++ (part III)
Thursday, October 1st, 2009We’re nearing the end!
Part I focused on the very fundamentals of C and C++, making sure that you understand the build system and the very basics of the syntax.
Part II expanded on this to teach you all the C++ you’ll need to do basic work in the language, including a few useful parts of the standard library, such as vectors and strings.
You now know all the basics we need, and the actual Win32 API should now be very simple to deal with. Not elegant or consistent, but comprehensible as long as you keep a close eye on the documentation and take nothing for granted.