One Response to Dear games industry. Grow up

  1. GMan says:

    That’s funny, because it’s the same thing I say about the cod­ing practices.

    You can sug­gest the use of Boost or std::unique_ptr and quite lit­er­ally get a totally neg­a­tive response cou­pled with “but what about speed?!” The game indus­try is so for-profit and so overly-pragmatic (if you can even call their prac­tices prac­ti­cal) that they con­stantly harm them­selves repeat­edly before tak­ing a step back and say­ing, “oh look, guys, every­one else solved this prob­lem years ago!”

    It’s stu­pid.

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